{"id":1054,"date":"2025-01-31T08:42:00","date_gmt":"2025-01-31T08:42:00","guid":{"rendered":"https:\/\/savegame.co.uk\/?p=1054"},"modified":"2025-02-01T19:19:12","modified_gmt":"2025-02-01T19:19:12","slug":"deadlock-son-yama-notlari-11-10-2024","status":"publish","type":"post","link":"https:\/\/savegame.co.uk\/tr\/deadlock-son-yama-notlari-11-10-2024\/","title":{"rendered":"Deadlock Yama Notlar\u0131: Derecelendirmeler ve G\u00fcncellemeler (11\/10\/2024)"},"content":{"rendered":"<h2 class=\"wp-block-heading\">Giri\u015f<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Deadlock'un son yamas\u0131, yeni bir dereceli mod ve oynan\u0131\u015f, kahramanlar ve e\u015fyalarda \u00e7ok say\u0131da ince ayar dahil olmak \u00fczere baz\u0131 \u00f6nemli de\u011fi\u015fiklikler getirdi. Bu makalede, g\u00fcncellenmi\u015f modda rekabet\u00e7i kalmak ve e\u011flenmek i\u00e7in bilmeniz gereken her \u015feyi a\u00e7\u0131klayaca\u011f\u0131z <a href=\"https:\/\/savegame.co.uk\/tr\/deadlock-valves-yeni%cc%87-6v6-kahraman-vurma-oyunu\/\">\u00c7\u0131kmaz Sokak<\/a> Evren.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Yeni Dereceli Mod<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Genel Bak\u0131\u015f<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Deadlock, oyunculara yeteneklerini g\u00f6sterme ve s\u0131ralamada y\u00fckselme f\u0131rsat\u0131 veren yepyeni bir Dereceli Modu resmen ba\u015flatt\u0131. Bu yeni mod, her galibiyetin s\u0131ralaman\u0131za katk\u0131da bulunaca\u011f\u0131 ve kay\u0131plar\u0131n puan alaca\u011f\u0131 puan tabanl\u0131 bir sisteme sahiptir. Ne kadar y\u00fckse\u011fe t\u0131rman\u0131rsan\u0131z, rekabet o kadar sertle\u015fir ve yaln\u0131zca en iyilerin en iyileri en \u00fcst seviyelere ula\u015fabilir.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bu Dereceli Mod, oyuncular\u0131n tek ba\u015flar\u0131na veya g\u00fcvendikleri bir ortakla m\u00fccadeleye girmelerine olanak tan\u0131yan hem solo hem de ikili s\u0131ra se\u00e7eneklerini i\u00e7eriyor. Ayr\u0131ca, daha dengeli e\u015fle\u015fmeler olu\u015fturmak i\u00e7in yeni bir e\u015fle\u015ftirme algoritmas\u0131 da mevcut ve bu sayede s\u0131ralamada y\u00fckselirken bile adil bir m\u00fccadele sa\u011flan\u0131yor. Normal Deadlock ma\u00e7lar\u0131n\u0131n yo\u011fun oldu\u011funu d\u00fc\u015f\u00fcn\u00fcyorsan\u0131z, Dereceli Mod sizi koltu\u011funuzun ucunda tutacak \u00e7\u00fcnk\u00fc her karar ve her oyun zafere t\u0131rman\u0131\u015f\u0131n\u0131z\u0131 yapabilir veya bozabilir.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Deneysel Yakla\u015f\u0131m<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Erken geli\u015ftirme s\u00fcrecinde Derecelendirmeye y\u00f6nelik farkl\u0131 bir yakla\u015f\u0131m deniyoruz ve gelecekte bunu yinelemeyi umuyoruz. Bu modun odak noktas\u0131, oyuncular\u0131 oyun kalitesine vurgu yaparak oyunlara kat\u0131labilecekleri belirli zaman pencerelerine yo\u011funla\u015ft\u0131rmakt\u0131r.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Giri\u015f Ko\u015fullar\u0131<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Bu moda girebilmek i\u00e7in 50 oyun oynam\u0131\u015f olman\u0131z gerekmektedir. Davran\u0131\u015fla ilgili k\u0131s\u0131tlamalar\u0131 olan oyuncular (ses veya metin yasaklar\u0131 veya rapor k\u00f6t\u00fcye kullan\u0131m\u0131 gibi) bu modda s\u0131raya giremeyecektir.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Kuyruk \u015fimdilik sadece solo olacak ve her g\u00fcn ilgili saat dilimlerinde 13:00-4:00 ve 19:00-10:00 saatleri aras\u0131nda a\u00e7\u0131k olacak. Her b\u00f6lgede se\u00e7ilebilecek birden fazla zaman dilimi olacak ve oyuncular se\u00e7imlerini haftada yaln\u0131zca bir kez de\u011fi\u015ftirebilecek. Oyunculara otomatik olarak o b\u00f6lgedeki, ma\u00e7taki oyuncular i\u00e7in en iyi ping de\u011ferine sahip sunucu atanacakt\u0131r.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Madalya Sistemi<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Bu modda, yaln\u0131zca sizinle ayn\u0131 madalya seviyesindeki oyuncularla e\u015fle\u015ftirileceksiniz. Her biri 6 seviyeye sahip toplam 11 madalya vard\u0131r. Bu dereceli oyunlarda herkesin madalyas\u0131 ve seviyeleri g\u00f6r\u00fcnt\u00fclenecektir.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her Sal\u0131 GMT saatiyle 20:00'de bir algoritma, oynanan oyunlara ve rakiplerin sonraki oyunlarda nas\u0131l performans g\u00f6sterdi\u011fine ba\u011fl\u0131 olarak herkesin performans\u0131n\u0131 birlikte hesaplayacakt\u0131r. Madalyalar, ma\u00e7 verilerinin kapsaml\u0131 bir analizine ve daha do\u011fru bir beceri incelemesine olanak sa\u011flamak i\u00e7in haftada yaln\u0131zca bir kez g\u00fcncellenecektir.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">R\u00fctbe Uygunlu\u011fu<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c7apraz referanslama i\u00e7in yeterli veri sa\u011flamak amac\u0131yla, oyuncular\u0131n bir dereceye hak kazanabilmeleri i\u00e7in bir hafta i\u00e7inde en az 7 ma\u00e7 oynamalar\u0131 gerekmektedir. E\u011fer 7'den az oyun oynan\u0131rsa, oyuncunun madalyas\u0131 gereksinimleri kar\u015f\u0131layana kadar tan\u0131mlanmam\u0131\u015f olarak i\u015faretlenecektir. S\u0131ralama kuyru\u011fu ilk olarak 15 Ekim Sal\u0131 g\u00fcn\u00fc TS\u0130 20:00'de a\u00e7\u0131lacak ve ilk madalyalar bir sonraki Sal\u0131 g\u00fcn\u00fc, 22 Ekim TS\u0130 20:00'de k\u00fcresel olarak verilecektir.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Mevsimler ve \u00d6d\u00fcller<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Deneyimi daha rekabet\u00e7i hale getirmek i\u00e7in oyuncular otomatik olarak farkl\u0131 b\u00f6lgelere ayr\u0131l\u0131r ve madalyalar her sezonun ba\u015f\u0131nda s\u0131f\u0131rlan\u0131r. Her sezon \u00fc\u00e7 ay s\u00fcrerken, oyuncular\u0131n zirvede kalmak i\u00e7in performanslar\u0131n\u0131 korumalar\u0131 gerekecek. Ayr\u0131ca, sezon sonunda y\u00fcksek r\u00fctbelere ula\u015fan oyuncular i\u00e7in benzersiz g\u00f6r\u00fcn\u00fcmler, rozetler ve oyun i\u00e7i para birimi gibi \u00f6zel \u00f6d\u00fcller bulunmaktad\u0131r.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">S\u0131ralama Sistemi<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Dereceli Mod, Bronz'dan Efsanevi'ye kadar birden fazla a\u015fama i\u00e7erir ve her a\u015fama 6 b\u00f6l\u00fcme ayr\u0131lm\u0131\u015ft\u0131r. \u0130lerlemek i\u00e7in oyuncular\u0131n ma\u00e7lar\u0131 kazanarak s\u0131ralama puanlar\u0131 biriktirmesi gerekir. Her hafta, geli\u015fmi\u015f e\u015fle\u015ftirme analizleri kullan\u0131larak ayr\u0131nt\u0131l\u0131 bir performans incelemesi yap\u0131l\u0131r. Bu, oyuncular\u0131n yaln\u0131zca galibiyetlerde de\u011fil, ayn\u0131 zamanda bireysel beceri katk\u0131s\u0131nda da ne kadar iyi performans g\u00f6sterdiklerini de\u011ferlendirmek i\u00e7in tasarlanm\u0131\u015ft\u0131r ve her yerde adil s\u0131ralamalar sa\u011flar.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Davran\u0131\u015flar ve Cezalar<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Kaliteli oyunu daha da vurgulamak i\u00e7in, ma\u00e7lar\u0131 terk eden oyuncular artan s\u00fcre cezalar\u0131 ve s\u0131ralama puanlar\u0131nda kesintilerle kar\u015f\u0131la\u015facak. Zehirli davran\u0131\u015flar, Dereceli Mod'a giri\u015fi engelleyen yasaklamalarla sonu\u00e7lanacak, yani oyuncular\u0131n yar\u0131\u015fmaya devam etmek i\u00e7in iyi durumlar\u0131n\u0131 korumalar\u0131 gerekecek.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">S\u0131n\u0131rl\u0131 Kuyruk S\u00fcreleri<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Dereceli Mod ayr\u0131ca mevcut s\u0131ra s\u00fcrelerini s\u0131n\u0131rland\u0131rarak y\u00fcksek kaliteli ma\u00e7lar olu\u015fturmay\u0131 ama\u00e7l\u0131yor. Oyuncular yaln\u0131zca belirli zaman aral\u0131klar\u0131nda kat\u0131labilecek, bu da oyuncu taban\u0131n\u0131 yo\u011funla\u015ft\u0131racak ve daha dengeli ma\u00e7lar yap\u0131lmas\u0131n\u0131 sa\u011flayacak. S\u0131ra, \u00f6nceden olu\u015fturulmu\u015f tak\u0131mlar\u0131 i\u00e7eren potansiyel istismarlar\u0131 \u00f6nlemek i\u00e7in ba\u015flang\u0131\u00e7ta yaln\u0131zca solo modda mevcut olacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Liderlik Tablolar\u0131 ve Haftal\u0131k \u00d6zetler<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hem oyun i\u00e7inde hem de resmi web sitesinde g\u00f6r\u00fcnt\u00fclenen bir liderlik tablosu, oyuncular\u0131n kendi b\u00f6lgelerindeki di\u011fer oyunculara k\u0131yasla ilerlemelerini takip etmelerini sa\u011flar. Her hafta bir \u00f6zet, her oyuncunun nas\u0131l performans g\u00f6sterdi\u011fini, ka\u00e7 s\u0131ralama puan\u0131 kazand\u0131\u011f\u0131n\u0131 ve \u00f6nceki haftalara k\u0131yasla nerede durdu\u011funu g\u00f6sterir. E\u011fer zirveyi hedefliyorsan\u0131z, istikrarl\u0131 olmak \u00e7ok \u00f6nemli olacakt\u0131r.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Genel De\u011fi\u015fiklikler<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Dengeyi iyile\u015ftirmek ve oyun ak\u0131\u015f\u0131n\u0131 geli\u015ftirmek i\u00e7in oyunda birka\u00e7 genel ayarlama yap\u0131ld\u0131. \u00d6nemli de\u011fi\u015fikliklerden biri, t\u00fcm yeteneklerin bekleme s\u00fcrelerinin genel olarak azalt\u0131larak daha aksiyon dolu bir deneyim haline getirilmesidir. Geli\u015ftiriciler ayr\u0131ca \u00e7e\u015fitli kaynaklardan elde edilen ruh kazan\u0131m\u0131nda da ince ayar yaparak kilit hedefleri erkenden g\u00fcvence alt\u0131na almay\u0131 kolayla\u015ft\u0131rd\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Asker ruhu d\u00fc\u015f\u00fc\u015fleri de biraz ayarland\u0131. Askerler art\u0131k \u00f6d\u00fcl\u00fc b\u00f6lmek yerine ruhlar\u0131n\u0131n tam 100%'sini bir k\u00fcre olarak d\u00fc\u015f\u00fcr\u00fcyor. Bu, askerlere son vuru\u015fu yapmay\u0131 ve ruh k\u00fcrelerini g\u00fcvence alt\u0131na almay\u0131 her zamankinden daha \u00f6nemli hale getiriyor ve koridor \u00e7at\u0131\u015fmalar\u0131na yeni bir yo\u011funluk seviyesi ekliyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Urn ve Orta Boss gibi harita hedefleri de daha anlaml\u0131 \u00f6d\u00fcller sa\u011flayacak \u015fekilde ayarland\u0131 ve oyuncular\u0131n oyun boyunca bu hedeflere kar\u015f\u0131 koymalar\u0131 i\u00e7in daha g\u00fc\u00e7l\u00fc bir te\u015fvik sa\u011fland\u0131. Bu hedefleri g\u00fcvence alt\u0131na almak art\u0131k ekstra yetenek puanlar\u0131 kazand\u0131racak ve rakiplerinize kar\u015f\u0131 avantaj elde etmenin temel bir unsuru haline gelecek.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>H\u0131zl\u0131 Oyuncular eklendi:<\/strong> \u00dc\u00e7\u00fcnc\u00fc bir d\u00f6k\u00fcm modu olan H\u0131zl\u0131 D\u00f6k\u00fcm tan\u0131t\u0131ld\u0131. Oyuncular art\u0131k daha esnek oyun se\u00e7enekleri i\u00e7in Instant Cast, Quick Cast ve Confirm Cast aras\u0131nda se\u00e7im yapabiliyor. H\u0131zl\u0131 Oyunculuk, oyuncular\u0131n menzil g\u00f6stergelerini g\u00f6rmek i\u00e7in bir tu\u015fa bas\u0131l\u0131 tutmalar\u0131n\u0131 ve yetene\u011fi an\u0131nda etkinle\u015ftirmek i\u00e7in b\u0131rakmalar\u0131n\u0131 sa\u011flar.<\/li>\n\n\n\n<li><strong>Giri\u015f Tamponlama:<\/strong> Ba\u015fka bir yetene\u011fin animasyonu s\u0131ras\u0131nda kullan\u0131ld\u0131\u011f\u0131nda yeteneklerin s\u0131raya girmesini sa\u011flayan yetenek kullan\u0131m\u0131 i\u00e7in girdi arabelle\u011fi eklendi. Bu, oyuncular\u0131n girdilerin d\u00fc\u015fmesi nedeniyle de\u011ferli zamanlar\u0131n\u0131 kaybetmemelerini ve yetenekleri daha sorunsuz bir \u015fekilde zincirleyebilmelerini sa\u011flar.<\/li>\n\n\n\n<li><strong>Taray\u0131c\u0131 G\u00fcncellemesi Olu\u015fturun:<\/strong> Yap\u0131lar art\u0131k kopyalanabilen ve payla\u015f\u0131labilen benzersiz bir kimli\u011fe sahip, bu da oyuncular\u0131n i\u015fbirli\u011fi yapmas\u0131n\u0131 ve y\u00fcklerini optimize etmesini kolayla\u015ft\u0131r\u0131yor. Yap\u0131 taray\u0131c\u0131s\u0131n\u0131n arama kutusuna bir Yap\u0131 Kimli\u011fi girildi\u011finde, o yap\u0131n\u0131n yazar\u0131 taraf\u0131ndan mevcut kahraman i\u00e7in yap\u0131lan t\u00fcm yap\u0131lar g\u00f6sterilecektir.<\/li>\n\n\n\n<li><strong>\u00d6zel Lobiler:<\/strong> Oyuncular\u0131 tak\u0131mlar aras\u0131nda de\u011fi\u015ftirme, oyuncular\u0131 rastgele kar\u0131\u015ft\u0131rma ve \u00e7ift kahramanlar\u0131 etkinle\u015ftirme se\u00e7enekleri eklenerek oyunculara \u00f6zel oyun deneyimleri \u00fczerinde daha fazla kontrol sa\u011fland\u0131.<\/li>\n\n\n\n<li><strong>Yerelle\u015ftirme ve Ses G\u00fcncellemeleri:<\/strong> Tayca ve Endonezce dilleri eklendi, yeni seslendirme \u00e7evirileri <a href=\"https:\/\/savegame.co.uk\/tr\/cikmaz-yamatoda-ustalasmak-kapsamli-bir-rehber\/\">Yamato<\/a> dahil edilmi\u015f ve s\u00fcr\u00fckleyicili\u011fi art\u0131rmak i\u00e7in ek ses efektleri eklenmi\u015ftir.<\/li>\n\n\n\n<li><strong>Durum Efektleri Kullan\u0131c\u0131 Aray\u00fcz\u00fc:<\/strong> Daha net bir genel bak\u0131\u015f sa\u011flamak i\u00e7in durum etkilerinin sa\u011fl\u0131k \u00e7ubu\u011funun \u00fczerinde g\u00f6sterilme \u015fekli g\u00fcncellendi ve oyuncular\u0131n aktif zay\u0131flat\u0131c\u0131lar\u0131 ve g\u00fc\u00e7lendirmeleri takip etmesi kolayla\u015ft\u0131r\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">\u00c7e\u015fitli Oynan\u0131\u015f G\u00fcncellemeleri<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Orta Patron De\u011fi\u015fiklikleri:<\/strong> Orta Boss art\u0131k daha y\u00fcksek kalkan kapasitesiyle ortaya \u00e7\u0131k\u0131yor ve tak\u0131mlar\u0131n onu alt etmek i\u00e7in daha verimli bir \u015fekilde koordine olmas\u0131n\u0131 gerektiriyor. Ayr\u0131ca yeni bir \u00f6l\u00e7eklendirme mekani\u011fine sahip - ikinci do\u011fu\u015ftan sonra kalkan\u0131 20% daha h\u0131zl\u0131 yenileniyor.<\/li>\n\n\n\n<li><strong>Trooper Soul Koleksiyonu:<\/strong> Askerlere yap\u0131lan yak\u0131n d\u00f6v\u00fc\u015f sald\u0131r\u0131lar\u0131 art\u0131k bir ruh k\u00fcresi b\u0131rakmadan an\u0131nda tam miktarda ruh verecek. Bu, yak\u0131n d\u00f6v\u00fc\u015f odakl\u0131 kahramanlar\u0131 erken oyunda daha etkili hale getirir ve yak\u0131n d\u00f6v\u00fc\u015f kahramanlar\u0131 art\u0131k d\u00fc\u015fman kahramanlar\u0131n ruh toplamas\u0131n\u0131 etkili bir \u015fekilde reddedebilece\u011finden, koridora bir strateji katman\u0131 ekler.<\/li>\n\n\n\n<li><strong>Urn De\u011fi\u015fiklikleri:<\/strong> Urn art\u0131k 10. dakikadan itibaren her be\u015f dakikada bir ortaya \u00e7\u0131kacak ve teslim eden oyuncuya 25% ruh bonusu verecek. Urn ko\u015fucular\u0131 mini haritada g\u00f6sterilir ve yak\u0131n d\u00f6v\u00fc\u015f sald\u0131r\u0131lar\u0131 art\u0131k ko\u015fucunun Urn'u d\u00fc\u015f\u00fcrmesine neden olur. Bu, stratejik \u00e7apraz harita oyunlar\u0131n\u0131 te\u015fvik eder ve Urn'u mutlaka m\u00fccadele edilmesi gereken bir hedef haline getirir.<\/li>\n\n\n\n<li><strong>Objektif Ayarlamalar:<\/strong> Muhaf\u0131zlar art\u0131k oyunun ilk a\u015famalar\u0131nda askerlerden 70% daha az hasar al\u0131yor ve bu diren\u00e7 zamanla kademeli olarak azal\u0131yor. Orta Boss ve Zorlu Kamp belirme s\u00fcreleri de oyun ak\u0131\u015f\u0131na daha iyi uyum sa\u011flayacak \u015fekilde de\u011fi\u015ftirilerek hedefler daha \u00f6ng\u00f6r\u00fclebilir ve stratejik hale getirildi.<\/li>\n\n\n\n<li><strong>Guardian Aggro De\u011fi\u015fiklikleri:<\/strong> Muhaf\u0131zlar art\u0131k sald\u0131r\u0131 ba\u015flatmadan \u00f6nce oyuncular\u0131n daha yak\u0131n olmalar\u0131n\u0131 gerektiriyor ve Muhaf\u0131zlar\u0131n kahramanlara verdi\u011fi hasar 20% art\u0131r\u0131ld\u0131. Bu da oyunun ba\u015flar\u0131ndaki ittirmeleri daha riskli hale getiriyor ve daha iyi koordinasyon gerektiriyor.<\/li>\n\n\n\n<li><strong>I\u015f\u0131nlay\u0131c\u0131lar ve Hareket:<\/strong> I\u015f\u0131nlay\u0131c\u0131lara art\u0131k daha erken saatlerde eri\u015filebiliyor ve bu da daha h\u0131zl\u0131 harita d\u00f6n\u00fc\u015f\u00fcne olanak sa\u011fl\u0131yor. Haritan\u0131n \u00e7e\u015fitli yerlerindeki merdivenler ve eri\u015fim noktalar\u0131 da \u00f6zellikle b\u00fcy\u00fck tak\u0131m sava\u015flar\u0131 s\u0131ras\u0131nda hareket kabiliyetini art\u0131rmak i\u00e7in geni\u015fletildi.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Kahraman De\u011fi\u015fimleri<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Abrams<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Nimet ba\u015f\u0131na can 32'den 34'e \u00e7\u0131kt\u0131 (toplam 1048'e kar\u015f\u0131 1046).<\/li>\n\n\n\n<li>Sismik Darbe art\u0131k k\u00fc\u00e7\u00fck nesnelerin etraf\u0131ndan dola\u015fmak i\u00e7in k\u00fc\u00e7\u00fck hareketlere izin veriyor.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Temel Sa\u011fl\u0131k 600'den 570'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>\u0130stenmeyen hareketlere izin veren Omuz \u015earj\u0131 hassasiyeti hatalar\u0131 d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Bebop<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yap\u0131\u015fkan Bomba b\u00fcy\u00fcmesi y\u0131\u011f\u0131n ba\u015f\u0131na 2,5%'den 4%'ye y\u00fckseldi.<\/li>\n\n\n\n<li>Yap\u0131\u015fkan Bomba'n\u0131n art\u0131k 15 maksimum y\u00fck\u00fc var.<\/li>\n\n\n\n<li>Kanca menzili 25 metreden 30 metreye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Hook art\u0131k d\u00fc\u015fman askerlerine de \u00e7arparak onlar\u0131 an\u0131nda \u00f6ld\u00fcr\u00fcyor.<\/li>\n\n\n\n<li>Hiper I\u015f\u0131n s\u00fcresi 8 saniyeden 10 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Aparkat art\u0131k ini\u015f yar\u0131\u00e7ap\u0131nda 5 saniye boyunca 15% Ate\u015f H\u0131z\u0131 yava\u015flatmas\u0131 uygular. Ruh G\u00fcc\u00fc (0.2) ile \u00f6l\u00e7eklendirilir.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yap\u0131\u015fkan Bomba art\u0131k \u00f6ld\u00fc\u011f\u00fcnde 2 y\u00fck kaybediyor.<\/li>\n\n\n\n<li>Hiper I\u015f\u0131n hareket yava\u015fl\u0131\u011f\u0131 30%'den 25%'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Hiper I\u015f\u0131n s\u00fcresi art\u0131k Ruh G\u00fcc\u00fc ile \u00f6l\u00e7eklenmiyor.<\/li>\n\n\n\n<li>Hook'un oyuncular\u0131 k\u00f6\u015felerden yakalad\u0131\u011f\u0131 baz\u0131 durumlar d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Dinamo<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kuantum Dolan\u0131kl\u0131\u011f\u0131 T3 art\u0131k bekleme s\u00fcresini de 4 saniye azalt\u0131yor.<\/li>\n\n\n\n<li>Kinetik Darbe T2 ara\u00e7 ipucu, etkisini netle\u015ftirmek i\u00e7in d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kuantum Dolan\u0131kl\u0131\u011f\u0131 bekleme s\u00fcresi 12,5 saniyeden 15 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Gri Pen\u00e7e<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Temel mermi hasar\u0131 art\u0131k Ruh G\u00fcc\u00fc ile \u00f6l\u00e7ekleniyor (0,1).<\/li>\n\n\n\n<li>Rehberli Bayku\u015f \u00f6demesiz s\u00fcresi 3 saniyeden 4 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Temel dayan\u0131kl\u0131l\u0131k 3'ten 4'e \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Ok Ya\u011fmuru ve G\u00fcd\u00fcml\u00fc Bayku\u015f yeteneklerindeki sorunlar giderildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ok d\u00f6ng\u00fc s\u00fcresi 0,45 saniyeden 0,55 saniyeye \u00e7\u0131kt\u0131 (genel DPS de\u011fi\u015fmedi).<\/li>\n\n\n\n<li>Ate\u015f h\u0131z\u0131 art\u0131k Ruh G\u00fcc\u00fc ile \u00f6l\u00e7eklenmiyor.<\/li>\n\n\n\n<li>Hareket h\u0131z\u0131 art\u0131k Ruh G\u00fcc\u00fc ile \u00f6l\u00e7eklenmiyor.<\/li>\n\n\n\n<li>Sabit G\u00fcd\u00fcml\u00fc Bayku\u015f ihtiyac\u0131 <a href=\"https:\/\/savegame.co.uk\/tr\/deadlock-gri%cc%87-talan-yapim-rehberi%cc%87-gri%cc%87-talanlarin-potansi%cc%87yeli%cc%87ni%cc%87-ortaya-cikarin\/\">Gri Pen\u00e7e<\/a> \u00f6ld\u00fcrmek i\u00e7in.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Pus<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Sabitleme maksimum y\u0131\u011f\u0131nlar\u0131 30'dan 40'a \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Bullet Dance temel yetene\u011fi art\u0131k at\u0131\u015f ba\u015f\u0131na 2 hedefe isabet sa\u011fl\u0131yor.<\/li>\n\n\n\n<li>Kur\u015fun Dans\u0131 T3 y\u00fckseltmesi art\u0131k +40% ka\u00e7\u0131nma ve +2 Kur\u015fun Dans\u0131 H\u0131z\u0131 veriyor.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>T3 fiksasyonu +0,2'den +0,15'e d\u00fc\u015f\u00fcr\u00fclm\u00fc\u015ft\u00fcr.<\/li>\n\n\n\n<li>Mermi Dans\u0131 art\u0131k +15% At\u0131\u015f H\u0131z\u0131 vermiyor.<\/li>\n\n\n\n<li>Kur\u015fun Dans\u0131 temel yetene\u011fi art\u0131k +25% ka\u00e7ma g\u00fcc\u00fc vermiyor.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Infernus<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kataliz\u00f6r T3 hasar amperi 15%'den 20%'ye y\u00fckseltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kataliz\u00f6r hasar\u0131 25%'den 20%'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Ivy<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Varsay\u0131lan kamera konumu iyile\u015ftirildi.<\/li>\n\n\n\n<li>Take Flight kontrol tu\u015flar\u0131 art\u0131k Vindicta'n\u0131nkilere benziyor.<\/li>\n\n\n\n<li>Duvara yak\u0131nken U\u00e7u\u015fa Ge\u00e7me kontrol\u00fc ile ilgili sorunlar d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yok.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Lady Geist<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ya\u015fam Tahliyesi art\u0131k m\u00fcttefik kahramanlara d\u00f6n\u00fc\u015f\u00fcml\u00fc olarak uygulanabilir.<\/li>\n\n\n\n<li>Life Drain i\u00e7in \u00e7ift dokunu\u015flu kaza korumas\u0131 eklendi.<\/li>\n\n\n\n<li>Rakipler i\u00e7in Malice y\u0131\u011f\u0131n g\u00f6stergesi eklendi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Birimlerin \u00d6z Bombas\u0131 ile fazladan hasar almas\u0131na neden olabilen bir hata d\u00fczeltildi.<\/li>\n\n\n\n<li>K\u00f6t\u00fcl\u00fck yava\u015flatma s\u00fcresi 6 saniyeden 4 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Malice amp s\u00fcresi 16 saniyeden 13 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Kirpik<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yok.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Temel mermi hasar\u0131 10'dan 9'a d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Kahramanlara kar\u015f\u0131 Flog Heal 80%'den 70%'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Yarat\u0131klara kar\u015f\u0131 Flog Heal 30%'den 25%'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">McGinnis<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kur\u015fun Direnci eklendi: Art\u0131k +15% Kur\u015fun Direnci var.<\/li>\n\n\n\n<li>Mini Taretlerin bekleme s\u00fcresi 30 saniyeden 24 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Mini Taretlerin s\u00fcresi 30 saniyeden 24 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Mini Taretlerin at\u0131\u015f menzili 15 metreden 20 metreye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Mini Taretlerin \u015farj s\u00fcresi 5 saniyeden 3 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Mini Taretin ortaya \u00e7\u0131kma s\u00fcresi 1 saniyeden 0,25 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Mini Taret sald\u0131r\u0131 gecikmesi 0,35 saniyeden 0,2 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>A\u011f\u0131r Baraj yar\u0131\u00e7ap\u0131 4,5 m'den 5 m'ye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ruh Direnci kald\u0131r\u0131ld\u0131: Art\u0131k +25% Ruh Direnci yok.<\/li>\n\n\n\n<li>Mini Kuleler T1 art\u0131k +1 \u015farj sa\u011flam\u0131yor.<\/li>\n\n\n\n<li>Mini Taretlerin sa\u011fl\u0131k \u00f6l\u00e7e\u011fi 30%'den 20%'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Askerlere\/n\u00f6trlere kar\u015f\u0131 Mini Taret hasar azalt\u0131m\u0131 -40%'den -50%'ye y\u00fckseltildi.<\/li>\n\n\n\n<li>Hedeflere kar\u015f\u0131 Mini Taret hasar azalt\u0131m\u0131 -60%'den -70%'ye y\u00fckseltildi.<\/li>\n\n\n\n<li>Ricochet'in Mini Taretlerden sekmemesi d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Mirage<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Cinin \u0130\u015fareti'nin a\u00e7\u0131\u011fa \u00e7\u0131kma s\u00fcresi 2 saniyeden 3 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Cinin \u0130\u015fareti ruh \u00f6l\u00e7e\u011fi 0,4'ten 0,55'e y\u00fckseltildi.<\/li>\n\n\n\n<li>Gezgin art\u0131k hedefe do\u011fru kamera hareketine neden oluyor.<\/li>\n\n\n\n<li>Gezgin T1 art\u0131k -20s bekleme s\u00fcresi yerine \"+2 m\/s\".<\/li>\n\n\n\n<li>Gezgin T3 at\u0131\u015f h\u0131z\u0131 20%'den 30%'ye y\u00fckseltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Cinin M\u00fchr\u00fc'n\u00fcn taban hasar\u0131 16'dan 12'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Kas\u0131rga yolculu\u011fu art\u0131k s\u00fcre yerine sabit menzil kullan\u0131yor.<\/li>\n\n\n\n<li>Gezgin T2 art\u0131k \"+2 m\/s\" yerine \"-30s bekleme s\u00fcresi\".<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Mo &amp; Krill<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kombo T1 art\u0131k kanallama s\u0131ras\u0131nda +30% Kur\u015fun Direnci veriyor.<\/li>\n\n\n\n<li>Kombo bekleme s\u00fcresi 95 saniyeden 75 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kombo T1 art\u0131k -28s bekleme s\u00fcresi vermiyor.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Paradoks<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Nimet ba\u015f\u0131na mermi b\u00fcy\u00fcmesi 0,33'ten 0,45'e y\u00fckseldi.<\/li>\n\n\n\n<li>Paradoksal Takas T1 art\u0131k bekleme s\u00fcresini 15 saniye azalt\u0131yor.<\/li>\n\n\n\n<li>Paradoksal Takas T3 art\u0131k menzili 20 metre art\u0131r\u0131yor.<\/li>\n\n\n\n<li>Y\u0131\u011f\u0131n ba\u015f\u0131na Darbe Bombas\u0131 hasar g\u00fcc\u00fc 5%'den 6%'ye y\u00fckseltildi.<\/li>\n\n\n\n<li>Darbeli El Bombas\u0131 T3 art\u0131k darbe ba\u015f\u0131na yar\u0131\u00e7ap\u0131 1 metre art\u0131r\u0131yor.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Zaman Duvar\u0131 mermi s\u00fcresi 1 saniyeden 0,7 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Paradoksal Takas bekleme s\u00fcresi 48 saniyeden 65 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Paradoksal Takas menzili 30 metreden 25 metreye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Darbe Bombas\u0131 yar\u0131\u00e7ap\u0131 7 metreden 6 metreye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Darbe Bombas\u0131 T3 art\u0131k hasar amperini 2% kadar art\u0131rm\u0131yor.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Cep<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>B\u00fcy\u00fcc\u00fcn\u00fcn El \u00c7antas\u0131 art\u0131k g\u00f6r\u00fc\u015f hatt\u0131na sayg\u0131 duyuyor.<\/li>\n\n\n\n<li>B\u00fcy\u00fcc\u00fcn\u00fcn El \u00c7antas\u0131 art\u0131k kanallama s\u0131ras\u0131nda bir Etki Alan\u0131 g\u00f6stergesi g\u00f6steriyor.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Av t\u00fcfe\u011fi d\u00fc\u015f\u00fc\u015f ba\u015flang\u0131c\u0131 22m'den 16m'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Etkilenme DPS Ruh G\u00fcc\u00fc \u00f6l\u00e7eklendirmesi 0,4'ten 0,34'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Baraj yar\u0131\u00e7ap\u0131 6,5 m'den 4,5 m'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Baraj T3 art\u0131k yar\u0131\u00e7ap\u0131 da 2 metre art\u0131r\u0131yor.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Yedi<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Temel yenilenme 1,5'ten 3'e \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>Y\u0131ld\u0131r\u0131m Topu T3 +1m'den +2m'ye y\u00fckseltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ruh G\u00fcc\u00fc ile hareket h\u0131z\u0131 \u00f6l\u00e7eklendirmesi 0,028'den 0,02'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Shiv.<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dilim ve Zar Ruh hasar\u0131 \u00f6l\u00e7eklendirmesi 1,2'den 1,3'e y\u00fckseltildi.<\/li>\n\n\n\n<li>Dilim ve Zar T1 bekleme s\u00fcresi -3,75 saniyeden -4 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>\u00d6fke tampon s\u00fcresi 7 saniyeden 12 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>\u00d6fke azalma oran\u0131 0,35'ten 0,25'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Vindicta<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>D\u00fc\u015fme mesafesi 58 metreden 64 metreye \u00e7\u0131kt\u0131.<\/li>\n\n\n\n<li>U\u00e7u\u015f T2 art\u0131k u\u00e7u\u015f s\u00fcresini 6s art\u0131r\u0131yor.<\/li>\n\n\n\n<li>U\u00e7u\u015f bonusu hareket h\u0131z\u0131 art\u0131k 50% etkinli\u011finde \u00f6l\u00e7ekleniyor.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Nimet ba\u015f\u0131na mermi hasar\u0131 art\u0131\u015f\u0131 0,79'dan 0,55'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>U\u00e7u\u015f s\u00fcresi art\u0131k Ruh G\u00fcc\u00fc ile \u00f6l\u00e7eklenmiyor.<\/li>\n\n\n\n<li>Temel mermi direnci kald\u0131r\u0131ld\u0131 (-10%).<\/li>\n\n\n\n<li>Nimet ba\u015f\u0131na sa\u011fl\u0131k art\u0131\u015f\u0131 20'den 15'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Tabanca d\u00f6ng\u00fc s\u00fcresi 0,22'den 0,26'ya y\u00fckselmi\u015ftir.<\/li>\n\n\n\n<li>Kaz\u0131k s\u00fcresi 2 saniyeden 1,75 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Suikast bonusu ruhlar art\u0131k g\u00fcvence alt\u0131nda de\u011fil.<\/li>\n\n\n\n<li>U\u00e7arken ate\u015f etmek art\u0131k yerdekine benzer h\u0131z etkisine sahip.<\/li>\n\n\n\n<li>U\u00e7u\u015f havas\u0131 ivmesi biraz azald\u0131.<\/li>\n\n\n\n<li>Karga Tan\u0131d\u0131k % hasar\u0131 art\u0131k Orta Boss'u etkilemiyor.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Viskoz<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>S\u0131\u00e7rayan Ruh hasar \u00f6l\u00e7e\u011fi 1,5'ten 1,9'a y\u00fckseltildi.<\/li>\n\n\n\n<li>Puddle Punch i\u00e7in Instant Cast'in \u00e7al\u0131\u015fmamas\u0131 ile ilgili sorunlar d\u00fczeltildi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Goo Ball art\u0131k Ethereal Shift'teyken isabet etkilerini tetiklemiyor.<\/li>\n\n\n\n<li>Goo Ball sersemletme s\u00fcresi 1 saniyeden 0,7 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>S\u0131\u00e7rama taban hasar\u0131 100'den 90'a d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>S\u0131\u00e7rama T2 +70'ten +60'a d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">M\u00fcd\u00fcr<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Simya \u015ei\u015fesi bekleme s\u00fcresi 14 saniyeden 12 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Simya \u015ei\u015fesi hasar\u0131 55'ten 65'e y\u00fckseltildi.<\/li>\n\n\n\n<li>Simya \u015ei\u015fesi T1 art\u0131k +1 Dayan\u0131kl\u0131l\u0131k Azaltma sa\u011fl\u0131yor.<\/li>\n\n\n\n<li>Simya \u015ei\u015fesi T2 art\u0131k +50 Hasar veriyor.<\/li>\n\n\n\n<li>Last Stand menzili 12 metreden 13 metreye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Last Stand kanal s\u00fcresi 2,2 saniyeden 2 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Wraith<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Kart Hilesi ruh \u00f6l\u00e7e\u011fi 1,2'den 1,1'e d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n\n\n\n<li>Yak\u0131n d\u00f6v\u00fc\u015f yoluyla Kart Hilesi \u00fcretimi 50% azalt\u0131ld\u0131.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Buffs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yok.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Yamato<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nerfler:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>G\u00fc\u00e7 Kesmesi bekleme s\u00fcresi 8,5 saniyeden 10,5 saniyeye \u00e7\u0131kar\u0131ld\u0131.<\/li>\n\n\n\n<li>G\u00fc\u00e7 Kesmesi T2 art\u0131k bekleme s\u00fcresini de 2 saniye azalt\u0131r.<\/li>\n\n\n\n<li>G\u00f6lge D\u00f6n\u00fc\u015f\u00fcm\u00fc art\u0131k mermi ve ruh direnci vermiyor.<\/li>\n\n\n\n<li>G\u00f6lge D\u00f6n\u00fc\u015f\u00fcm\u00fc s\u00fcresi 4,5 saniyeden 4 saniyeye d\u00fc\u015f\u00fcr\u00fcld\u00fc.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">E\u015fya D\u00fckkan\u0131 De\u011fi\u015fiklikleri<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Silah E\u015fyalar\u0131<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Temel Dergi:<\/strong> Cephane +24%'den +28%'ye y\u00fckseltilerek erken oyun g\u00fcc\u00fc i\u00e7in daha da uygun maliyetli bir se\u00e7enek haline getirildi.<\/li>\n\n\n\n<li><strong>Keskin ni\u015fanc\u0131:<\/strong> Silah d\u00fc\u015fme mesafesi bonusu +20%'ye y\u00fckseltilerek daha uzun mesafelerde ekstra hasar sa\u011flar.<\/li>\n\n\n\n<li><strong>Vampirik Patlama (Aktif):<\/strong> Can dayan\u0131m\u0131 5 saniyeli\u011fine 120%'ye y\u00fckseltildi ve oyuncular\u0131n d\u00f6v\u00fc\u015fler s\u0131ras\u0131nda \u00f6nemli \u00f6l\u00e7\u00fcde can kazanmas\u0131n\u0131 sa\u011flad\u0131. Etkinle\u015ftirme s\u0131ras\u0131nda cephane art\u0131\u015f\u0131 +50%'den +75%'ye y\u00fckseltildi.<\/li>\n\n\n\n<li><strong>Tesla Bullets:<\/strong> Ruh \u00f6l\u00e7eklendirmesi 0,13'ten 0,16'ya y\u00fckseltilerek oyunculara ruh tabanl\u0131 savunmalara kar\u015f\u0131 daha fazla g\u00fc\u00e7 kazand\u0131r\u0131ld\u0131.<\/li>\n\n\n\n<li><strong>Simyasal Ate\u015f:<\/strong> Art\u0131k di\u011fer el bombalar\u0131 gibi davran\u0131yor ve duvarlardan sekmiyor; taban DPS 45'ten 55'e y\u00fckseldi. Bu, Simyasal Ate\u015f'i daha g\u00fcvenilir bir hasar kayna\u011f\u0131 haline getirir.<\/li>\n\n\n\n<li><strong>Zehirli Kur\u015funlar:<\/strong> Birikim art\u0131k 15% daha yava\u015f, bu da etkiyi h\u0131zl\u0131 bir \u015fekilde biriktirmeyi zorla\u015ft\u0131r\u0131yor. Bu, uzun s\u00fcreli d\u00f6v\u00fc\u015flerde Zehirli Mermilerin g\u00fcc\u00fcn\u00fc dengeler.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Canl\u0131l\u0131k \u00d6\u011feleri<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Ekstra Sa\u011fl\u0131k:<\/strong> Bonus can +180'e \u00e7\u0131kar\u0131larak oyunculara \u00f6zellikle oyunun ortalar\u0131nda d\u00f6v\u00fc\u015flerde daha fazla dayan\u0131kl\u0131l\u0131k kazand\u0131r\u0131ld\u0131.<\/li>\n\n\n\n<li><strong>\u0130yile\u015ftirme Ayini (Aktif):<\/strong> Sa\u011fl\u0131k yenileme s\u00fcresi 20 saniyeye \u00e7\u0131kar\u0131larak uzun s\u00fcren sava\u015flar s\u0131ras\u0131nda daha s\u00fcrekli iyile\u015fme sa\u011fland\u0131. Bu, oyuncular\u0131n daha uzun bir s\u00fcre boyunca daha fazla sa\u011fl\u0131k kazanmas\u0131n\u0131 sa\u011flar.<\/li>\n\n\n\n<li><strong>Reaktif Bariyer:<\/strong> Mermi kalkan\u0131 can\u0131 350'ye y\u00fckseltilerek ani hasarlar\u0131 azaltmada daha etkili hale getirildi. Oyuncular Reaktif Bariyer'i a\u011f\u0131r sald\u0131r\u0131lardan korunman\u0131n \u00e7ok \u00f6nemli oldu\u011fu tak\u0131m sava\u015flar\u0131nda daha kullan\u0131\u015fl\u0131 bulacaklar.<\/li>\n\n\n\n<li><strong>Dayan\u0131lmaz H\u0131z:<\/strong> Hareket h\u0131z\u0131 bonusu 1,4'ten 1,1'e d\u00fc\u015f\u00fcr\u00fcld\u00fc (t\u00fcm kahramanlar\u0131n hareket h\u0131z\u0131 0,3 artt\u0131). Yava\u015fl\u0131k direnci 40%'den 35%'ye d\u00fc\u015f\u00fcr\u00fclerek mobilite yap\u0131lar\u0131nda daha az bask\u0131n hale getirildi.<\/li>\n\n\n\n<li><strong>Metanet:<\/strong> Sa\u011fl\u0131k +300'den +325'e y\u00fckseltilerek uzun s\u00fcreli \u00e7at\u0131\u015fmalarda hayatta kalma kabiliyeti art\u0131r\u0131ld\u0131.<\/li>\n\n\n\n<li><strong>Onar\u0131c\u0131 Locket:<\/strong> Ruh Direnci 8%'den 10%'ye y\u00fckseldi ve art\u0131k +1 sprint veriyor. Bu, \u00f6zellikle sava\u015flarda yeniden konumlanmaya ihtiya\u00e7 duyan oyuncular i\u00e7in daha fazla hareket se\u00e7ene\u011fi sunar.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Ruh E\u015fyalar\u0131<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Ekstra \u00dccret:<\/strong> Art\u0131k y\u00fckl\u00fc yetenekler i\u00e7in +15% bekleme s\u00fcresi azalt\u0131m\u0131 sa\u011flayarak ultilerine g\u00fcvenen kahramanlar i\u00e7in bir se\u00e7enek haline geliyor. Bu azalma, oyuncular\u0131n en g\u00fc\u00e7l\u00fc yeteneklerini daha s\u0131k kullanmalar\u0131n\u0131 sa\u011flar.<\/li>\n\n\n\n<li><strong>Solduran K\u0131rba\u00e7 (Aktif):<\/strong> At\u0131\u015f menzili 30 metreye \u00e7\u0131kar\u0131larak oyunculara bu yetene\u011fi g\u00fcvenli bir mesafeden kullanma konusunda daha fazla esneklik sa\u011fland\u0131. Bekleme s\u00fcresi de 26 saniyeden 22 saniyeye d\u00fc\u015f\u00fcr\u00fclerek daha s\u0131k kullan\u0131lmas\u0131na olanak sa\u011fland\u0131.<\/li>\n\n\n\n<li><strong>Geli\u015ftirilmi\u015f Ruh:<\/strong> Ruh g\u00fcc\u00fc +28'e y\u00fckseltilerek oyunun sonlar\u0131na do\u011fru daha iyi \u00f6l\u00e7eklenir ve b\u00fcy\u00fc odakl\u0131 kahramanlar i\u00e7in olmazsa olmaz hale gelir. Artan \u00f6l\u00e7eklendirme, yetenek odakl\u0131 kahramanlar i\u00e7in daha fazla hasar \u00e7\u0131k\u0131\u015f\u0131 sa\u011flar.<\/li>\n\n\n\n<li><strong>Artan Maruziyet:<\/strong> Hasar \u00fczerindeki ruh direnci -15%'den -12%'ye, y\u0131\u011f\u0131n ba\u015f\u0131na amfi 6%'den 5%'ye, s\u00fcre 15s'den 12s'ye d\u00fc\u015f\u00fcr\u00fcld\u00fc. Bu yeniden dengeleme, \u00f6zellikle d\u00f6v\u00fc\u015fler s\u0131ras\u0131nda hasar amperleri istiflenirken, Artan Maruz Kalmay\u0131 daha az ezici hale getirir.<\/li>\n\n\n\n<li><strong>\u00dcst\u00fcn Bekleme S\u00fcresi:<\/strong> \u015eimdi +100 Ruh Kalkan\u0131 vererek oyunculara bekleme s\u00fcrelerini azaltmaya odaklan\u0131rken ekstra bir koruma katman\u0131 sa\u011fl\u0131yor. Bu, yeteneklere g\u00fcvenen kahramanlar i\u00e7in hayatta kalma kabiliyetini art\u0131r\u0131r.<\/li>\n\n\n\n<li><strong>Ethereal Vardiya Ayar\u0131:<\/strong> Art\u0131k erken bitirilemiyor, b\u00f6ylece oyuncular\u0131n bu yetene\u011fi kullan\u0131rken kendilerini tamamen adamalar\u0131 sa\u011flan\u0131yor. Bu, zamanlamay\u0131 daha \u00f6nemli hale getirir.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Sonu\u00e7<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Deadlock'un son yamas\u0131, oynan\u0131\u015f\u0131 daha h\u0131zl\u0131, daha yo\u011fun ve daha dengeli hale getirmeyi ama\u00e7layan de\u011fi\u015fikliklerle i\u015fleri \u00f6nemli \u00f6l\u00e7\u00fcde de\u011fi\u015ftirdi. Yeni Dereceli Modun eklenmesi, kendilerini kan\u0131tlamak isteyen oyuncular i\u00e7in heyecan verici yeni bir meydan okuma eklerken, g\u00fc\u00e7lendirmeler, zay\u0131flatmalar ve e\u015fya g\u00fcncellemeleri ke\u015ffedilecek yeni dinamikler sa\u011fl\u0131yor. \u0130ster koridorlarda oynamay\u0131, ister ormana h\u00fckmetmeyi ya da hedeflere odaklanmay\u0131 tercih edin, bu de\u011fi\u015fiklikler sizi tetikte tutacak.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Kahramanlarda, e\u015fyalarda ve genel oyun mekani\u011finde yap\u0131lan b\u00fcy\u00fck de\u011fi\u015fikliklerle meta de\u011fi\u015fecek, yeni stratejiler ve uyumluluk gerektirecek. \u0130ster \u015fu \u015fekilde oynuyor olun <a href=\"https:\/\/savegame.co.uk\/tr\/abramsa-haki%cc%87m-olmak-i%cc%87ci%cc%87n-kordugum-kilavuzu\/\">Abrams<\/a>Azalt\u0131lm\u0131\u015f bekleme s\u00fcreleri ile erken sald\u0131rganl\u0131\u011fa odaklanmak veya s\u0131n\u0131rlar\u0131n\u0131z\u0131 zorlamak i\u00e7in Dereceli Modu denemek, bu g\u00fcncelleme herkes i\u00e7in yeni deneyimler sunuyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">D\u0131\u015far\u0131 \u00e7\u0131k\u0131n, yeni Dereceli Modu deneyin ve bu de\u011fi\u015fikliklerin zirveye t\u0131rmanman\u0131za nas\u0131l yard\u0131mc\u0131 olabilece\u011fini g\u00f6r\u00fcn. Her zaman oldu\u011fu gibi, pratik yapmaya, \u00f6\u011frenmeye ve en \u00f6nemlisi e\u011flenmeye devam edin!<\/p>","protected":false},"excerpt":{"rendered":"<p>Intro Deadlock's latest patch has brought some significant changes, including a new ranked mode and numerous tweaks to gameplay, heroes, and items. In this article, we will break down everything you need to know to stay competitive and have fun in the updated Deadlock universe. New Ranked Mode Overview Deadlock has officially launched a brand-new [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1057,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[37],"tags":[16,27,22],"game":[5],"hf_cat_post":[151],"class_list":["post-1054","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-patch-notes","tag-deadlock","tag-overview","tag-valve","game-deadlock"],"meta_box":{"article_imagelogo":[],"tldr":""},"_links":{"self":[{"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/posts\/1054","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/comments?post=1054"}],"version-history":[{"count":3,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/posts\/1054\/revisions"}],"predecessor-version":[{"id":1058,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/posts\/1054\/revisions\/1058"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/media\/1057"}],"wp:attachment":[{"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/media?parent=1054"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/categories?post=1054"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/tags?post=1054"},{"taxonomy":"game","embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/game?post=1054"},{"taxonomy":"hf_cat_post","embeddable":true,"href":"https:\/\/savegame.co.uk\/tr\/wp-json\/wp\/v2\/hf_cat_post?post=1054"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}