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Ultimate Mantis Guide: Marvel Rivals Tips & Hero Lore

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Posted on:
14th January 2025
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14 minutes
Mantis in Marvel Rivals is a versatile strategist hero who excels at healing over time, crowd control, and boosting allies with buffs. Key abilities like Healing Flower provide sustained team healing, while Spore Slumber neutralizes threats. Pair her with heroes like Groot or Luna Snow for synergy, and leverage her mobility from Nature's Favor to maintain positioning. Avoid common mistakes like wasting crowd control or overextending. With precise timing and strategic use of abilities like Soul Resurgence, Mantis becomes a powerful asset in turning battles in your favour.

Introduction

Mantis, the empathic strategist of Marvel Rivals, is a unique hero capable of combining healing, crowd control, and buffs to influence the battlefield. As a healer with strong utility, she supports her team by sustaining allies, disrupting foes, and ensuring her presence shifts the balance of power. This guide dives deep into her abilities, synergies, and lore, equipping you with everything needed to master Mantis.

Mantis’s Role in Marvel Rivals

Mantis plays the role of a Strategist, a support-oriented hero who excels at keeping allies alive and limiting enemy effectiveness. With abilities that heal over time, provide buffs, and crowd control, she ensures her team can outlast and outmaneuver opponents.

Key Features

  • Sustained Healing: Mantis offers continuous healing with abilities like Healing Flower and Life Energy Blast.
  • Crowd Control: Skills like Spore Slumber neutralize threats and buy time for her team.
  • Buff Support: Allied Inspiration boosts team performance, enhancing their offensive and defensive capabilities.
  • Strategic Mobility: Nature’s Favor allows Mantis to stay agile and effective across the map.

Mastering Mantis’s Abilities

Normal Attack: Life Energy Blast (Basic Attack)

Mantis fires an energy thorn that damages enemies. On landing a critical hit, she regains one Life Orb. This single-cast projectile has a delayed impact but no damage falloff, making it effective at mid-range engagements.

Soul Resurgence (Revive Ability)

While moving, Mantis emits energy that heals surrounding allies over time and grants them a movement boost. Any excess healing is converted into bonus health. This persistent spell field ensures her allies can reposition effectively while sustaining combat readiness.

Spore Slumber (Crowd Control)

Mantis throws a spore to sedate the nearest enemy for up to 8 seconds if uninterrupted. This single-cast projectile creates a spell field and generates a Mantis illusion near the affected hero. Allies can attack the illusion to awaken the sedated hero, making this ability a tactical tool for isolating threats.

Allied Inspiration (Buff Ability)

By consuming Life Orbs, Mantis grants allies a 12% damage boost. The buff’s duration cannot stack, but repeatedly casting it refreshes its effect. Use this to enhance your team’s offensive capability during pivotal moments.

Natural Anger (Damage Ability)

This ability allows Mantis to consume Life Orbs and increase her own damage by 12%. Like Allied Inspiration, its duration cannot stack, but it can be refreshed. Natural Anger is ideal for pushing back aggressive enemies or securing key eliminations.

Healing Flower (Healing Zone)

Mantis consumes Life Orbs to deploy a Healing Flower, which provides both immediate healing and healing over time to allies for 8 seconds. This ability’s duration also cannot stack but can be refreshed. Position Healing Flower near objectives or in high-traffic areas to maximize its effectiveness.

Nature’s Favor (Passive Ability)

When uninjured, Mantis receives a movement boost. Consuming Life Orbs additionally grants her healing over time. This passive ability ensures she remains mobile and ready to assist her team in dynamic combat scenarios.

Team-Up Abilities: Nature’s Soul (Team-Up Skill)

In collaboration with Adam Warlock and Star-Lord, Mantis taps into the power of cocooned revival. This team-up ability enhances rebirth mechanics, allowing the trio to dominate pivotal moments on the battlefield.

Synergies for Mantis

Pairing with Groot

Mantis and Groot create an unyielding frontline duo. Groot’s durability synergizes perfectly with Mantis’s Healing Flower and Allied Inspiration, keeping him active while he shields the team.

Pairing with Luna Snow

Mantis’s consistent healing abilities complement Luna Snow’s area-of-effect heals, creating unmatched survivability for their team. Together, they dominate prolonged engagements by cycling healing cooldowns.

Pairing with Thor

Thor’s aggressive playstyle benefits greatly from Mantis’s Life Energy Blast and Natural Anger, which keep him in combat longer. Combining Thor’s high damage output with Mantis’s buffs ensures devastating results.

Advanced Strategies for Mantis

Optimal Positioning

Stay just behind the frontline to avoid direct fire while providing support. Use Healing Flower to create safe zones for your team, and maintain line of sight for Life Energy Blast to maximize healing and damage potential.

Ability Timing

Use Spore Slumber to disrupt critical enemy actions or prevent dangerous ultimates. Pair Allied Inspiration with major team pushes to capitalize on the increased damage and healing.

Map Control

Leverage Nature’s Favor to rotate quickly between objectives. Deploy Healing Flower strategically at high-traffic areas or choke points to ensure allies remain sustained during key battles.

Bait and Punish

Use Spore Slumber to bait aggressive enemies into overextending. Follow up with Natural Anger to punish them, allowing your team to capitalize on the advantage.

Common Mistakes to Avoid

Wasting Healing

Avoid placing Healing Flower too early or in low-impact locations. Ensure you all covers allies during engagements.

Poor Use of Crowd Control

Don’t waste Spore Slumber on low-value targets. Reserve it for enemy ultimates or key threats to maximize its impact.

Overextending

Use Nature’s Favor to stay agile and avoid being caught out of position. Mantis is not built to withstand prolonged focus fire.


Who Is the Mantis?

Mantis is a compassionate hero known for her ability to empathize with all living beings. As a Strategist in Marvel Rivals, she leverages her unique skillset to control the battlefield, heal her allies, and disrupt enemies. Her gameplay revolves around healing over time, applying buffs, and using crowd control to ensure her team’s success.

Lore Overview

Raised by the Priests of Pama, Mantis developed extraordinary abilities to manipulate life energy and influence emotions. She became a vital member of the Guardians of the Galaxy, often providing guidance and stability to the group. Her journey in Marvel Rivals highlights her resolve and strength as she battles to protect the universe. Mantis’s Nature’s Soul team-up ability and her connection to Star-Lord and Adam Warlock reflect her strong ties within the Marvel Universe.

Mantis' Fled

The Collector found her in his Museum and asked her where she had come from.

Mantis did not know. One moment she had been with her fellow Guardians and the next...

"Fascinating," the Collector said. "There is about to be a vacancy. I hope you last longer..."

She waited for her moment as the Collector fiddled the displays in his new Theme Park. He made her a display, ready to display her to his audiences inside a glass-walled tank featured prominently in a vast hall filled with other life forms the intergalactic Master of the Universe found interesting. Many were humanoid, but the others ran the spectrum of physical shapes from globs of protoplasm to members of the Brood, their hive mind forcing a constant thrum in the back of Mantis' mind. It was tough being a telepath sometimes, especially in the presence of so many fearful minds reaching out from their cages.

One of those minds was peculiar and interesting to her. Unlike the others, it was all excitement, emotions turned all the way up, like every thought it had ended in multiple exclamation points. He was full of a kind of joy that Mantis found infectious, even though she was held prisoner in a psychotic museum in deep space a thousand light-years from the nearest planet.

Jeff. Jeff!

She smiled at his name and thought, I would very much like to meet you, Jeff.

!!!!!!!

Another mind, physically closer to Mantis, also drew her attention. A human woman whose mind teemed with memories of war. No, not human, something close...She was a deadly warrior. Mantis, who knew a little something about being deadly herself, thought that if she ever managed to escape, she might enjoy taking the battlefield with this woman. She called herself after the weapons she wielded: Sai. But in her mind was a deeper name, one Mantis would have to ask if she ever got to talk with this warrior.

That's far enough, get out.

And with that, Mantis lost her connection to Sai. She was psionic, and even that last thought screamed vengeance, so she returned to listen to Jeff for a little additional dose of optimism.

There were so many others, but Mantis enjoyed the company of these two. Jeff because of his irrepressible joy, and the few bits of Sai because she put Mantis in mind of escape, and revenge. She started to form a plan. Well, another plan. She had been forming plans to escape practically since the moment she had arrived.

The other feature of this hall in the Theme Park was its garden. The Collector was not only interested in animal organisms. Huge trees, ferns, flowering vines, mosses and more bizarre forms of vegetation grew over and around the tanks containing the exhibits-including Mantis. Those plants were her way out.

For a time, she had tried to use her telepathic powers to influence the Collector's cleaning and maintenance staff, or get one of the guards to open her tank. Then, she had tried to use her powers over plants to get them to grow over to her tank and break it apart with their roots. Neither worked, and Mantis realized the Collector had built this tank to dampen her active psionic powers.

She had another option to escape, but it would be an act of desperation—and if the Collector had blocked it as well, Mantis didn't want to know that just yet.

After what felt like weeks, though, he forced her hand.

Her tank was wheeled into a large arena, and placed inside a larger transparent chamber. The stands were packed with spectators, the noise from their minds nearly intolerable to Mantis, filled with eager bloodlust she couldn't shut out. She reached out, probing the barriers that imprisoned her and found that the Collector was still somehow blocking her telepathic powers.

Another tank came into the arena, and inside it was another Mantis. Even before their individual tanks dissolved and the Collector himself called out over the speaker system, Mantis understood what he wanted. "You see I have another duplicate in my collections!" he proclaimed. "These infinite Mantises are intolerable! So again, my people, I have transformed this excess into entertainment. Two Mantises enter...one Mantis leaves!"

The crowd exploded.

The other Mantis looked at her. How long had she been imprisoned here? Had she too tried to escape? Had anyone tried to rescue her? In this timeline, was she one of the Guardians of the Galaxy, or...? Mantis knew she would never know. She didn't have time to find out, and she felt the waves of anguish and desperation radiating from the other Mantis. There was no barrier between them. Mantis tried to calm her, but the frenzied crowd made that impossible. She steeled herself to fight, but then the other Mantis broke through.

I can't do this anymore.

Mantis couldn't help her response: Two of us enter...

... One leaves, the other finished. You. Then the Collector will have no Mantises, as it should be. What?

The mind of the other Mantis radiated an exhaustion and despair so intense Mantis almost tried to break off their connection. But she couldn't. One curse of being a telepath is you always felt like you owed someone your attention, since you spent so much time sneaking around in their mind.

You can go. You just have to leave your body behind. I'll help.

No, we can go together—

We can't. I don't have the strength. I can push you along a little, but I can't pull myself out of here. Too many battles...just too much...

The other Mantis' attention wavered, and Mantis realized she was only going to get one chance at this. She had to take it before the other Mantis faded away.

Grateful for the other Mantis' sacrifice, Mantis gathered her mind and focused on the shimmering essence of the astral plane, unseen but omnipresent. She felt a tinge of remorse. She would miss this body...but she had missed all the others, too. Now was her chance.

She felt the other Mantis pouring energy into the link Mantis was building to the astral plane. The link would only hold for a short time before the Collector detected and severed it. Go, the other Mantis said. I can't do this for long.

"You win," Mantis told her other self — and with a sob, she let her body go. One Mantis leaves, she thought, and it was going to be her.

Do me a favor, the other Mantis said as her consciousness faded away. Come back here sometime and pay the Collector a little visit.

In the astral plane, the Collector's Theme Park was a scintillating stew of thoughts and emotions, emanating from hundreds of different life forms. Mantis floated free of her enclosure and dove into a thicket of alien plant life, feeling the sensation of the vegetative consciousness enclosing her. She greeted the plants and made her request. In a rustle of leaves and a twitch of vines, they agreed.

From the cells of vine and flower, branch and bark, Mantis built herself a new body and sank into it from the astral plane. It was a draining process but also a thrill, as she felt her physical self become real again. She thanked the plants and they rustled their acknowledgement. All right, Collector, she thought. Now we'll see what happens when one of your prize exhibits gets loose.

When she stepped from the garden, fully formed and Mantis again, alarms were shrieking. She knew which way the hangar was, where huge spacecraft were docked, but she had something else to do first.

Angling across the Collector's Museum, Mantis got close to her old enclosure.

It stood empty, and across the gallery Sai stood in her own cage looked at Mantis. Didn't call out, didn't ask for help. Just looked.

Mantis ran to her cage, knowing she didn't have much time. The Collector's guards wouldn't be looking around here at first, but they would get around to it sooner or later. "Your name is Sai, right?"

The woman in the cage looked at her.

"You cut me out of your head," Mantis said. "Would you like to get out of here? We might have to fight." Sai smiled a smile as thin and deadly as her blades.

At that moment one of the Collector's guards lumbered around the corner and caught sight of Mantis. The guard, a massive humanoid with tusks and a clubbed tail, did a double-take, looking from her back to her tank—where her previous body lay in full view. "Wha—"

The guard never got a chance to finish. Mantis leapt into a spinning kick that snapped his head back, and before he could recover she had landed, kicked his legs out from under him, and landed an elbow in the middle of his forehead. When he hit the ground, she gave him a little telepathic encouragement to stay down. His agonized grimace turned into a sleepy, peaceful smile.

"Nice," Sai said as Mantis opened her cage. "But not permanent."

"It just has to last until we're gone," Mantis said, already moving again.

"Wait," Sai said when Mantis turned left toward another collection instead of right toward the hangar.

"There's someone else we have to get," Mantis.

"Who?"

Mantis wasn't sure how to answer. "Someone else I heard in my head," she said. "His name is Jeff.

He's...different."

"We don't have time," Sai said.

"I had time for you," Mantis said. "I'm not leaving him here."

Sai held her gaze for a long moment, then rolled her eyes and gave up. "Then let's make it fast."

Mantis was already moving, homing in on the unmistakable psionic sensation of Jeff's mind. She picked up the pace, dodging a patrol of the Collector's guards, and sensed that Jeff was just up ahead, in the —

"MMMRRRAAARRRR!!!!"

He saw her and a huge grin spread over his face. A really huge grin. Filled with several rows of serrated teeth.

"...Jeff?" Mantis couldn't quite believe it.

He bounded across the sand to the wall of his tank, which was kind of like a terrarium. What kind of creature was this? Mantis had seen sharks in her previous time on Earth, but this was a shark with...legs?

"MMMRRRAAARRRR!!!"

"He's going to draw the guards," Sai said, her jaw tight.

Mantis smiled despite everything. They were on the run inside the Collector's Museum, with no idea how to get or where they would go if they did get off — yet there was something about Jeff that made her smile like she knew everything was going to be all right.

"Mmmrrrar?" Jeff got quieter as he noticed the way Sai was looking at him.

"No, you're coming," Mantis said.

She broke the latch on his tank just as a detachment of guards came into view. They shouted and Mantis tried to reach out telepathically to divert them, but Sai was already there. Her blades flashed in a glittering dance, and the guards were down.

"Mrrrar," Jeff said appreciatively. Mantis got his tank open and he hopped out.

"Let's go," she said. She ran in the direction of the hangar, Sai at her side and Jeff bounding along right behind them.

"So, you wanted to know my real name, right?" Sai said as they ran.

Mantis nodded. "You're hiding your true self, even if you can't hide your emotions."

"Why does it matter to you?"

Mantis stopped. "I was curious. Also, for someone who just got sprung from the Collector's Museum, you sure are giving your rescuer a hard time. Would you rather go back?"

"No," Sai said evenly. "I just wanted to know what made us different."

Mantis pointed at Jeff. "He made me believe it was possible, just because he's an optimist. And you, well...I knew you'd be someone I wanted on my side in a fight."

"Correct," Sai said. "And it's Psylocke."

Mantis smiled and pointed. "I like that. The hangar is this way. Let's get out of here."

They ran, and as they got to the access tunnel leading to the hangar they skidded around a corner and nearly ran into a pair of the Collector's guards.

Jeff charged into action, jaws wide open as he leapt on the closest guard, who barely got an arm up to stop Jeff from chewing his face off. Mantis stunned the guard with a punch to the back of the neck and Jeff spun around to terrorize another guard, who backed away from him straight into the range of Sai's weapons. She dropped him without a sound.

"Come on," Mantis said, and they headed for the hangar.

"Do you know how to fly any of these ships?" Sai asked.

"Some of them," Mantis said. "The rest I'm sure I can figure out."

"Mrrrarrr!" Jeff said, and Mantis felt like he was agreeing with her.

Together, they entered the hangar, and Mantis saw a likely ship. They were going to get out of here. Then she would find out how she'd gotten here, who was responsible.

"MRRRAAARRRR!!!"

And when she knew that, she would come back here, to destroy the Theme Park and turn its exhibits on the Collector himself. Let him learn what it was like to be fodder for someone else's love of violence.

Sai was looking at her with a strange expression as Mantis fired up the control panel on their ship.

"What are you thinking?"

"Oh, nothing," Mantis said. "Jeff, you ready to get out of here?"

Conclusion

Mastering Mantis in Marvel Rivals requires finesse, strategy, and adaptability. Her unique abilities make her an invaluable asset to any team, offering unparalleled support and tactical options. By understanding her role, optimizing her synergies, and avoiding common mistakes, you can lead your team to victory while uncovering the depths of her lore.

Step into the empathetic shoes of Mantis and let her harmony guide your path to success in Marvel Rivals! Whether you’re playing in Quickplay or ranked matches, following these tips and tricks will elevate your gameplay and secure wins. Watch the world on YouTube for additional insights and share your favorite Mantis guide strategies!

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